![]() My biggest problem with this game, besides it not being original, is that even the potential in the story and characters don't feel fully realized. I played it on the 2nd-hardest difficulty so people playing on easier difficulties might be able to get everything done sooner. For me, it took 3 days of playing time (that's 72 hours) to fully beat each mission in this game. Wildlands is so big and can take so long to complete that it's value in terms of what you pay for what you play is significant. It's clear that Ubisoft had no problems being extremely unoriginal and hoped that the product would be so good that nobody cared. At its core, Wildlands is a Far Cry copycat, where everything you do and interact with is heavily copied from recent Far Cry games. This kind of freedom can make Wildlands seem better than it really is. People can join games in progress with friends or randomly - whatever you want. What Wildlands does better than some games like it is how well it plays whether you're in a cooperative setting or just playing by yourself. There is no linear story line that players will play through since it really doesn't matter as you're simply capturing high value targets and blowing up portions of Sueno's operation. That's the premise, and the world and order you make your moves are both massive and varied. As you put the squeeze on Sueno, it forces him to try and react. This means you'll be taking down 4 arms of his operation that controls things like manufacturing, marketing, distribution, security, money, etc. Your team, directed by a CIA operative known as Bowman, moves throughout Bolivia with the intention of dismantling Sueno's entire operation. The discrete militant group known as the Ghosts head to Bolivia to reign in a cocaine mega-distributor known as El Sueno who has Bolivia's law enforcement bought so well that no citizen can hope for reprieve. The discrete militant group known as the Ghosts head to Bolivia to Wildlands is all over the place from a quality and consistency standpoint. Wildlands is all over the place from a quality and consistency standpoint. You will notice after playing a while that they did re-use some building models, but you'll generally be so caught up in what's going on around you that it becomes a moot point. Also, I have not mentioned yet that the world is HUGE and the environments are beautiful. ![]() It does allow for the game to incorporate a big mental aspect with regards to planning. ![]() You can clear out heavily fortified enemy locations entirely without being detected if you go about it the right way using this method. ![]() Playing with friends is much more fun than playing with bots, but the one benefit playing with bots over friends is the Sync Shot skill, where you can 100% rest assured that they will hit their shot when you order them to. I know I'm gonna be upset once i've collected and done everything, but it's been fun overall thus-far. The missions & side missions all give you a lot of freedom with how you can approach them, although the premise is generally the same: kill a person, extract a person, hack a computer, collect an item, interact with an item before a timer expires, etc. The missions & side missions all give you a The customization aspect of the game is fun, extremely in-depth, and gives you a host of options. The customization aspect of the game is fun, extremely in-depth, and gives you a host of options. Gamers can play the entire game solo or they join up with as many as three friends in co-op to roam freely in this vast playground. The Ghosts’ upgradable skills, along with a vast arsenal of weapons, vehicles and drones, help them defeat their almighty enemy. With hundreds of villages and well-known landmarks, local legends and various factions and regions, players venture into a vast world with which to interact and explore. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining of a beautiful, yet dangerous Bolivia. Elite Special Operations unit, on a covert mission to destroy the Santa Blanca drug cartel, an underworld force and growing global threat within Ubisoft’s imagining Taking place a few years into the future, Ghost Recon Wildlands empowers players to lead a team of Ghosts, a four-player U.S.
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